Previous challenges that you have completed before will have to be completed again, until they are automatically completed in later eternities. All glyphs want to be 4 effect and 90%+ rarity at this point to be counted as 'something'. The second one's not so free: Tap on the second secret achievement 100 times. When you can, fill in 21, 31, 41, 33, and 162, in any order. (you will need to change up the setups a little). 4. To get to 1e170 IP after unlocking replicanti, keep crunching every 5 orders of magnitude of IP then buying all the infinity dimensions, IP multipliers, and replicanti upgrades. Now once you are back to ~5e9-1e10 relics for ~+5% rarity chance - you can go farm glyphs yet again, but this time you can use 'weight' to boost the amount of levels you can get further. You may do EC11 first in this section (Goal: 1e450 IP) with the EC11 setups (if you've got enough TT), and may take a few hours to complete EC11 entirely (5 completions), especially the last two, which at best take 30min and 2h respectively. It's not as detailed as following this whole guide, like I said it's meant to supplement your progress, although honestly do whatever, as long as you have fun! Once you have at least 1e7 IP, buy Multiply infinity points from all sources by 2 x128. The first 10 challenges should be instant, but they can be rough, Time Glyph xEP helps. I would recommend prolong first as it's HUGE manual play reduction. It's not worth it until you reach 75x on your first Pelle rebuyable. RM, GL, perk points, relic shards). {\displaystyle t^{120}} (This is because holding M doesn't buy dimboosts/galaxies, so it's faster to work up your starting point using autobuyers.) Requirement: (20,16,15), e950, 10400, 11000, 1e45, Stuck? which is about ten times as much IP/min as you were making before! 8) This gives you enough TT to enter dilation(remember that you don't need to to beat c11/12) - you can skip them and use shortest route to buy dilation directly. Also, note the bottom right button: Offline used for production/Offline time stored. Starter's Guide to C9 : r/AntimatterDimensions novalol_ Starter's Guide to C9 Here's a guide for anyone stuck on C9: Pre-D8: Turn off all of your autobuyers and buy one (or ten) of D1 - D3 and prioritize buying D4. As you upgrade autobuyer speed and bulk in the perk shop, you should be getting at first 500ms realities and soon as quick as 300ms realities! 6 galaxy runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 6, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds after you hit 6 Galaxies. Continue progressing and attempt to get all eternity milestones. A good 'lazy mode' if you don't want to configure advanced ones. This is the hardest out of the 12, and it's strongly recommended you make frequent backup saves because it is very easy to make mistakes - which wouldn't be so bad, except 'Lose a reset' takes you back to the start of the previous reset. The moment you complete last V challenge is the moment you unlock Ra Reality. The most important unlock is ironically the new glyph and the reason we skipped grinding glyphs for a while. You should also probably get the Forever isnt that long achievement before starting. No longer works as of the reality update, however it now unlocks at 1e90 IP, saving a lot of time. Now we can do them super fast. Unique snowflakes: Progress related achievement. Equip the Cursed Glyph first to prevent your Glyph count from going over 0. {\displaystyle a} You can also. With these two upgrades, you will trivially destabilize Lai'tela for the 8th time, taking only a few seconds. Glyph weight is how much in proportion each of the 4 factors affecting glyph levels give. Then, you will reach e308 IP in a few days, unlocking infinity dimensions as you go. Get Time Study 51 now. , and after unlocking ID2 it is Use fast realities to fill up alchemy resources, while longer runs increase the alchemy resource caps. it's just bigger numbers, and new more expensive IP upgrades to get". Continue down the time study tree. Now that Ra is finished, you can use the funniest baby automator, which just buys (nowait) all studies, dilates if TP <= 10, buys all studies and chills: AntimatterDimensionsAutomatorScriptFormatAABeJyFjkEKwjAQRfc5xb0bAMqndFMRTeIGhjXQwJCGZWIp4d1MQunDR2X2Y90c4nIkv3LC9hL7oSdX1ftE7iCkJcWBSp5nHm4mDt6UK9WWbxDhqVPVRxhe0aGIrwNcEB0bzMGDPKBpM266Gnwcn5jEs0aoMjeWse0axcG0ahnW4xTl0aNb0c9O2IXvT30cqt1yXcYN2w3xe27FUpEndOfAutomatorScript. When you go and look at the time studies tab, you will realise that there are some studies that are struck through. (this is no longer the case since the reality update made stuff a lot cheaper so just buy everything you can in infinity dimensions, IP multipliers and break infinity upgrades, and you'll be good.). Laitelas Reality is different from the previous Realities in that the goal is not to reach Reality but to destabilize the entire operation. Do manual boosts if you get stuck and eventually the challenge will succeed. t The difference between the 1st best and 2nd best Effarig for a given build is usually close. The second best build is diipr, which is ~50% slower. The Eternity milestones tab shows milestones that unlock more automation and quality of life stuff just by doing more eternities, up to 1000 eternities. Should only take a few minutes at most to reach e35 and purchase the 'bonus' for tickspeed. Dimensional Sacrifices are unlocked at 5 Dimensional Boosts, increasing the Eighth Dimension's multiplier while sacrificing all the others' generated amounts. (If you reach the goal, do a big crunch in the challenge.). To 'use' this - copy paste the thing, click 'extended data transfer' button in automator script and then use 'import button' and paste the code. Requirement: (15,12,10), e300, 7700, 3400, 1e36, Requiem for a Glyph 1-2: cet (c is cursed). The IP multiplier dilation upgrade will push you to e2100 EP very quickly. 2 years of updates . At this part of the game, you are basically playing the waiting game to 1e308 IP, as runs are now much slower than before as you have to wait for replicanti to build up. 2. Eternity Point gain X [ ] - This effect is extremely helpful to get early in the Reality phase. 5 more eternities until the update Complete 50 unique Eternity Challenge tiers. You will have to continue to grind EP for the ECs. When you get 1e10500 antimatter, you will unlock ID4. There is also an EP multiplier which gives more EP. At some point, your RM production will explode. The automator above works just fine BUT OPTIONALLY - CHANGE LINE 10 TO 3 seconds (if you are using the build in this guide). After a while it will hit that super fast, then do the same for higher multipliers. (But it's okay if you have it also. It can have quite a significant impact, but it depends on several other factors such as having TS192 for uncapped Replicanti, replication speed and similar. save. Antimatter Dimensions - Antimatter Dimensions is a highly unfolding Idle Incremental game with multiple layers of unlocks, prestige, and achievements. (other effects can be anything). More than 1e300 EP, around at least 3,000 to 4,000 TT, and at least 1,012,680 eternities (if you want to grind for them, but is recommended that you at least have a decent amount of eternities). Study 181 is also important for getting the achievement "Like feasting on a behind" (as explained later in the guide). Now, save up 1000 IP to get another IP doubler upgrade -> 8x. Reality 4+ should take under a day. You should now have e15 EP and be close to the end of this section. (IMO 3 RM is best so you can get tachyon particle and replicanti upgrades). At this point, you're probably only a few eternities away from 1e400 EP (depends on when you beat EC10x5), and by that time you will have enough TT to get enough EC11/EC12. Make sure you reality instantly after discharge, otherwise you will lose multiplier! As previously - more effects is nearly always better. The chance scales from 0% at GL3k to 100% at GL10k. If Laitelas Reality is destabilized within 30 seconds, the next time you challenge it, the highest active dimension gets shut down, but the rewards become stronger. Effarig level 8 unlocks Nameless memories. There's no point in doing that - Buy a single 1st Dimension when you have over 1e150 of them, making 1st Dimensions 10% stronger. In the mobile version/Reality update, you can get access to weaker versions of the main 9 autobuyers, which cannot have their . After getting 1e9 DT upgrade, it will be more useful to do long runs with the active path. You'll find that your Achievements give substantial bonuses, including starting with 5e25 AM each Infinity and 16x IP gain, which has been already seen before in previous infinities, but now will include the 1st eternity addition of an IP autobuyer (as for getting the eternity milestone), which will be automatically buying IP multiplier upgrades, and there will be more quality of life additions as you get more milestones (up to the 1000 eternities milestone). Here are the challenges in estimated order from easiest to hardest (might be slightly different after the reality update but should be almost the same), Note that challenges 10, 11 and 12 require 16 infinities (which you will have at this stage): And lastly, the Tickspeed Autobuyer Challenge (C9). (can be done way before 1e50 EP, with 1e300 times big crunch, ID/active path, just do your usual grinding technique, just changed to get fast enough to get under 200 ms eternities, and with a fast update rate in settings), Popular music (Possible at about 1e150 EP w/active path instantly at 1e190 EP w/ TD+Active Path) - At least 1 normal galaxy required, and will be able to get eventually with more EP and TT, just involves management with replicanti galaxies (180 of them to be exact). RM - there are 2 choices once you reach 15 RM: 1) Existentially Prolong - you start with 100 eternities (meaning all QoL from milestones, including challenge completions, are unlocked AND Infinity stage skipped). Progression will speed up a little, especially if you do very long idle runs a lot. Once you get all eternity milestones and is able to afford TS22, you will want to wait for e3k replicanti to get the second milestone on bar 3. You'll notice your third line has reached peak and your second line just keeps declining. I couldn't finish it with all purchases <= 1e85 ip. EC11x1: (EP: 7.20e421, TT: 4,164 | Goal: 1e450 IP): Using the setup 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,191,192,193,213,212,211,222,231|11, with some time (and big crunches), you will be able to get to 1e450 IP in a minute. Even just a modest EP multiplier will catapult you through the early Eternity and EC phase of the game, only really falling off post EC10. The reward is not to be confused with the 7 eternity milestone, as it unlocks the infinity challenges right away, which saves 1 tick. By the start of this section, you should be able to fully automate infinities. It is suggested that you not ascend DMD 1 until you have e37 DM. Which translates into ~19 RM. Replicanti speed and power glyphs can fill out the rest. It's more-so recommended to do this achievement later on. - Gain Infinite replicanti in. (4665 TT) Note: If you feel like you hit a wall close to 5565, swap out 213 for 222 for a quick progress boost. This is probably designed to let you chill after how active the previous Cel were. Googolmeister/Antimatter Dimensions Playthrough, Bubby3/The History of Antimatter Dimensions, FAULSEGODS/But is antimatter good or evil, 10 - 1e130 AM: Introduction Era (5 hours to 2 days), 1e130 - 1e308 AM: Galaxy Era (3 hours to 2 days), 1-33 total IP: Early-Infinity (6 hours to 6 days), 34 - 100 total IP: Challenge Era (2 hours to 3 days), 100 - 1e5 Total IP: Autobuyer Era (3 hours to 5 days), 1e5-1e7 IP: Breaking Infinity (4 hours-7 days), 1e7-1e8 IP: Challenges revisited (2 hours to 4 days), 1e8-1e9 IP: First Infinity Dimension (4 hours to 2 days), 1e9-1e10 IP: Second infinity dimension (4 hours to 2 days), 1e10-5e11 IP: First infinity challenge (6 hours to 4 days), 5e11-1e50 IP: Inflation Era (2 hours-2 days if you follow the guide), 1e50-1e140 IP: Long Run Era (2 hours - 4 days), 1e140-1e308 IP: Replicanti Era (1.5-12 days with timewalls), 1e308 IP - 1e17 EP: Eternity (1.5-16 days), 1e17-1e50 EP: Early Eternity Challenges (1-25 days), 1e50-1e400 EP: Mid Eternity Challenges (1-22 days), 1e400-1e1320 EP: Late Eternity Challenges (0.5-18 days), 1e1300-1e4000 EP: Time Dilation (4-25 days), 1e2350 EP and 1e15 DT: new time dimensions, Tables61's guide to glyphs pre-reality (from reddit), Early Realities (Preparation to Reality - Reality 4) (4-14 days), 1e1000 RM: iM Generation to Lai'tela unlock, https://sourceforge.net/projects/orphamielautoclicker/, https://www.reddit.com/r/AntimatterDimensions/comments/73epow/what_happens_next_after_1e7_ip/, https://cdn.discordapp.com/attachments/1053628972447055942/1070276252407173120/image.png, https://docs.google.com/spreadsheets/d/1tr0rCCMo2UIGHnBlfbQ4F8XuCztBr15n-8ch2p5JoNA/edit#gid=1642400225, Do Not Sell or Share My Personal Information. The Eternity upgrades tab lets you spend EP to boost Infinity Dimensions based on unspent EP, the amount of times eternitied, and the sum of Infinity Challenge Times, or to affect Time Dimensions with more multiplier, or to gain more EP. Getting to 9 galaxies is trivial, then it will take some time, like maybe an hour to get 44 boosts while on 9 galaxies. If you want, you can skip this challenge until it's trivial. Now let's enter Teresa's Reality. Statistics has also been given a new section, showing past Infinities, and the feature to be able to complete Challenges is unlocked. While it's small difference at first - the closer it is to 100% the more huge the gap between rarity and levels becomes. Recommended for: early Realities (speeds many slow sections up including EC11, pre-eternity and Dilation), empowering other effects from Replication Glyphs. Not bad! These time dimensions will help with production, but unlocking each one will be slow due to having to wait for EP and TT. Yep, you literally have to do nothing aside of clicking occasional recollection/fragmentation button. Multiply Dilated Time gain by X [ ] - The most obvious Dilation glyph effect, this is a very strong and useful bonus. (below). You could beat an EC more than 5 times, but there will be no reward and no change to the difficulty. Simply remove glyphs at that point, might need to do the run manually since script will likely be too wonky.

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